OMNITILES creates pattern materials based on randomized multi-textures. With the pattern editor, you can create any shape and virtually unlimited patterns for use in 3D applications like 3Ds Max, Cinema 4D, MODO, Sketchup, Blender or game engines like Unreal Engine, Unity and more. The Texture manager makes loading hundreds of textures very simple by automatically filtering bitmaps into their correct layers. The pattern editor makes creating patterns very easy, create any shape by simply drawing lines along the edges of a tile, increase pattern tiling, assign bitmaps randomly and finally bake textures up to 32k resolution. Let yourself be inspired by the ease and speed of OMNITILES. Download Demo Here!
Powerful Procedural Materials with OmniTiles
Powerful Procedural Materials with OmniTiles