NO MORE REPETITION
– LARGE WALLS WITHOUT REPETITIVE TILING
MaxTiles materials generator can CHANGE BOND PATTERNS, REPLACE AND MIX BRICKS, CHANGE EDGES, RANDOMIZE COLORS, POSITIONS, SURFACE and much more.
When using standard bitmaps to create walls or floors, in most cases REPETITION will be visible, resulting in an unrealistic and unwanted effect in a image. Avoiding this repetition would require a very large bitmap, which again uses a lot of RAM in high resolution. Besides, such textures are difficult to get anyway.
Walls & Tiles uses random algorithms to distribute bricks or tiles in a pattern. Using this method not only SAVES RAM but it also avoids visible REPETITION, resulting in a more realistic look.