Creating Terrain from Topography using Autocad to 3dsMax

A quick way of importing 2D Topography data file from Autocad into 3dsmax.

Terrain script assists you in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

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