What Lies Beneath

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Featuring: Mr. Reynante M. Martinez
Freelance 3D Artist/Storyteller.

We are very excited to introduce to you one of the very inspiring Top Artist in our list. We are very honored and thankful that he shared his masterpiece with us.  Please check out below and learn something from our short Q&A with some insights and tips from his inspiring work of art and exceptional quality of work.

The Interview

1. Please tell us a little bit about yourself, like how long are you working in this industry?

I’m a 3D artist from La Union, Philippines. I’ve been in the industry for almost 12 years now.

My background includes (in no particular order): graphic design, photography, product visualization, illustration, desktop layouting, web design, pipeline direction, character animation, animation supervision, art direction, modeling, lighting, compositing, and related things.

More info on my website: http://www.reynantemartinez.com

2. Please share the basic process of the work you will share to us?

As with most of my pieces, I usually start by sketching the idea on paper or by gathering references and dumping them on a folder. This way, I can stimulate my brain to collate the ideas and create something new and provocative.

After which, I start out fleshing some basic shapes in my 3D software (Blender), doing some initial lighting, and adding details (shading, textures, lights, etc.) as I progress.

The rest is pretty much a reiteration of these processes until I feel that the image is at a completed state.

3. What are the difficulties you encounter in working this project and the solution you can suggest to our readers?

The difficulty always lie in the idea—that initial conception and the mental challenge on what piece to create and what story should you tell.

It always helps to move away from your computer and devices and relax your mind. This way, you’ll have a better understanding of the concept and will have a clearer mindset.

Another tip I can give is to just start the project. It wouldn’t help just staring at your screen and thinking what could have been. Start sketching and start creating those shapes!

4. What tips do you share to the community in working this kind of projects?

Check above.

5. Do you have anything to add that will help inspire others. Please feel free to let us know.

I would say persevere. If the road seems rough, persevere. If you don’t have any ideas, relax and move on. Always have fun.

Interviewed by:
3DTEAMZ

 

Have fun to hit play button below and don’t blink to see some breakdowns and be inspired.

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