Master Instructor

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Again, if you’re one of the pioneer in 3D Visualization,  no doubt you will recognize our next featured Artist. We humbly thank and graciously welcome him as one of the respected person in the community. No other than one of our very own community Instructor!

Featuring: Mr. Ronel K. Pabico
Architectural Illustrator/ 3D Generalist
B.O.D in respectable Society
Volunteer Instructor
Moderator a.k.a  Render Master

 

“The Interview”
(verbatim)

1. Please tell us a little bit about yourself, like how long are you working in this industry?

I’m Ronel K. Pabico. I’ve been in the industry for more than 15 years already way back where 3d Viz Studio still exist. So long and yet I still need to polish and calibrate my skills so us to deal with the rapid pace of development of modern technologies particularly the softwares and programs we’re using.

Online tutorial during that time is hard to find. The scarcity of online resources push me to study CG application by myself. Im well adept with freehand sketching, airbrushing, pen and ink and water color rendering. My digital journey started when I accidentally purchased 3d Viz Studio along with other programs. Became part of the CG Community as one of the moderator at different CG forum ( CG Pinoy, 3D Pinoy, Max Realm, 3D Allusions) and became tutorial contributor to a number of CG Websites. I dont have much samples to share.

Majority of my spare time spent sharing and helping the community. Im a volunteer Instructor and Board of Director to one of the respectable society here in Saudi Arabia. Im teaching Basic to Advanced Autocad, Basic and Advanced 3Ds Max, Basic and Advanced Revit, Basic and Advanced Photoshop, Video Editing, SketchUp, Primavera Project Management and if times permit, soon will be Primavera Advanced and Lumion Animation. Presently I’m working as an Architectural Illustrator doing 3D Modelling, Rendering and Animation. My favorite part was the parametric modelling using Para3d, ParaGem, 3Ds Max MCG and Rhino with Grasshopper.

2. Please share the basic process of the work you will share to us?

Being a 3D Generalist and Architectural Illustrator is not as simple as that. You need a keen eye for detail, from the basic models to color then to lights then to the final result. You need to be careful in organizing workflows specially if you are working with a team otherwise you will find yourself doing the concept/composition back to zero.

3. What are the difficulties you encounter in working this project and the solution you can suggest to our readers?

Majority of the problem arise on doing the projects execution ( with the exception to a number of Bosses, its not part of the workflow) is disorganized workflow and resources. A lot of time is wasted looking for materials and models on a bunch of files. Even to simplest project, proper organization is needed so when time comes and you need the files/project again for amendments, you can handle it at ease.

4. What tips do you share to the community in working this kind of projects?

“Not related to CG but related to being a person. Once our personal reflects outside, things will gonna have a positive reaction.
Tip 1. Patience is a virtue so have one.
Tip 2. Be resourceful.
Tip 3. Be humble

” A creative man is motivated by a desire to achieve not by the desire to beat others” -Mr. Ronel K. Pabico

5. Do you have anything to add that will help inspire others. Please feel free to let us know.

Learning is fun and it comes from all ages and in all walks of life so never stop learning. Its not enough that we know or mastered one software. Try to learn other usable program related to our trade. Its a great advantage. I don’t settle for one software, as long as I have time to nurture my skill with other programs then I do it. Knowing the advantage and disadvantage of them meant a lot.

 

Interviewed by:
3DTEAMZ

Being the interviewer one of my personal learning about this articles is… A creative man is motivated by a desire to achieve not by the desire to beat others – That’s Render Master

 

Please follow us for more upcoming basic to advance tutorials from 3dteamz instructors. To be organize and publish here very soon…Please see some list of previews below:

 

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